Vincent Lane
Rock n' Rolling XWF Owner and Megastar
        

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Joined: Fri Jul 18 2014
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02-16-2018, 07:47 AM
I think your biggest downfall when it comes to wins and losses is really just amount of output. I'm not saying you have to write long RPs or a lot of RPs to always win, but the quality level of most writers here is pretty even. There are a few that are extremely good and a few that need work, but everyone else is right around the same in terms of ability.
So, regardless of storyline, if you put up a 500 word RP... there's just not that much story in it. I can write "Vinnie is a hitman" and then write two paragraphs about how I'm going to beat my opponent, but that's not really telling a story, it's just telling me what the story is supposed to be.
So, realistically, it doesn't matter what the gimmick is. It matters that the work produced is superior to the work your opponent produces. Trust me, some of the dumbest gimmicks of all time have done really well here (including me!) - but if you write two okay roleplays that are pretty small and don't really tell me anything, and your opponent writes four okay roleplays that have more substance to them... well, he's going to win.
Just my two cents.
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The following 2 users Like Vincent Lane's post:2 users Like Vincent Lane's post
erikblack (02-16-2018), JimCaedus (02-17-2018)
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