TEDDY GOODSON
Wrestler's Real Name: Teddy Goodson
Wrestler Age/Date of Birth: 23/11/1993
Height: 6'2
Weight: 195
Hometown: Syracuse, New York.
Alignment: Tweener
Pic Base: Guy Pearce
Backstory: Theodore Goodson was a former contractor under a dubious company who used his talents to tie up their undesirable loose ends. After the company dissolved Theodore found his name on a wanted list, and luckily made it out. His talents have now been recruited to serve a newer, greater purpose.
Strengths
Intelligence: Excellent situational awareness. Highly capable of analyzing opponent's style and "downloading the data" to make reads and counter. Controls the tempo of the match. Targets weak points.
Submission Game: Targets specific limbs with efficiency. Has a variety of ways to get to his favorite submissions.
Grappling: Good at reversals, chain wrestling.
Stoic: Does not get goaded easily. Remains calm, even under pressure.
Weaknesses
Athleticism: Mediocre in both strength and speed/agility. Practically your average guy in that regard.
Glass Cannon: Superb at dealing out damage but heavily relies on avoiding taking any himself.
Striking: Not much of a brawler. Kicking is practically non-existent. Struggles to punch due to frail hands.
Stamina: Relies on slowing down the pace to keep his energy high. Fast-paced offense/chaotic matches are not to his benefit.
Entrance Theme Music: "Why Do I Love You So" - Johnny Tillotson.
Ring Entrance
As the voice of Johnny Tillotson begins to hum through the arena, Teddy walks out to little fanfare. He walks down the ramp, single-minded in his approach as he walks forward, adjusting his black gloves and elbow pads as he takes the steps up to the ring. He waits on the apron, scanning the arena briefly before entering between the middle and top rope. He performs a short set of stretches, then leans his back into his corner, keeping still and breathing evenly as he awaits the bell.
In-Ring Style
Technical, submission-based grappler.
Standard Moves
Snapmare
Chinlock
Drop toe hold
Front Facelock
Knee Drop (Targeted onto Leg or Arm generally)
Targeted limb stomps
DDT
Knee-smash facebreaker
Guillotine Choke
Russian leg sweep
Back body drop
Arm Triangle Choke
Ribreaker (Can be inverted into backbreaker)
Chop block
Shoulder jawbreaker
Neckbreaker variations
Bulldog variations
Simple suplexes
Abdominal Stretch
Boston Crab
Shinbreaker
Trademark Moves
"Fell The Mighty" - Dragon Screw Leg Whip
"Wither" - Jumping double knee armbreaker.
Finishing Moves
"Black Flash" - Swinging Reverse STO
"Between Worlds" - Arm-trap crossface
"Cold Case" - Heel Hook OR Arm-bar, whichever has been targeted more.
Favorite Hardcore Attacks/Spots: Prefers smaller weapons that can target weak points (kendo sticks, chairs).
Additional Notes
WILL: Roll out of the ring to get breathing room. Slide between the ropes to initiate rope breaks. Attempt pinning combinations/sneaky pins to initiate scrambles for better grappling positions. Play it safe.
WONT: Do anything off the top rope. Get into a striking back and forth (will roll away or create space). Be overly risky.